South Metropolitan Scouts
Theme: Around the World
7.10 Running of the Bulls (Spain)
All Cub Scouts, except one against one wall. One cub out in front of others. On command of "Matador" all bulls run to opposite wall, the matador tries to catch as many bulls as possible. Those caught then become matadors, and assist in the catching of the bulls.
7.20 Ski Race (Holland)
Cub Scouts form equal teams. On Go the first cub puts their feet into the plastic bags and with a skiing action, races to the end of the hall and back, where the plastic bags are passed to the next cub - and so on until all members of the team have had a turn.
7.30 Haa - Doo - Doo.(India)
Pack divided into two teams with a line drawn across the centre of the hall. Idea of the game is for a member from one team to run into other half and tag as many people as possible while saying Haa-Doo-Doo-doo-doo-doo etc. People tagged stand still whilst other can run to avoid being tagged. The tagger must return to their half still saying doo-doo-doo without stopping or their score does not count. Once they return to their half their turn stops and the tagged people are counted for the six score. A player from the other side attempts to beat his opponent’s score - alternating players continue till all have played.
7.50 Paper Chains ( Mexico)
Equipment: Per Team- Newspaper cut into strips, staplers and plenty of staples.
Each six has a pile of newspaper strips. The team making the longest unbroken chain of paper supported at each end and not touching the ground at any point in a 10 minute time frame, wins.
8.00 Chop Stick Relay (China)
Cub Scouts in relay teams at one end of the hall, at the other end are lined up the chopsticks and bowls of jellybeans. On Go, first cubs race up the end of hall and using chopsticks pick up a jellybean and place it in the other bowl, then run back to their team. First team with all their jellybeans in to other bowl wins.
8.10 Fishes in the Sea: (Italy)
Cub scouts space themselves out round the room, and either chalk a small circle round their feet, or stand on sheet of paper. Each cub is given the name of a fish. One cub is chosen as the fisherman, and runs around the room calling the names of various fish. Those cubs must leave their circles and follow , copying any actions the fisherman does. When the command "The sea is rough" is called by the fisherman, all dash for one of the empty spaces. One cub will always be out as the fisherman did not have a space originally.
Cod, Bream, Snapper, Mullet, Sole, Salmon
8.20 Boat to China:
Cub Scouts in equal teams sit on the floor with their legs spread, cubs sitting close to each other with their hands on the shoulders of the cub in front. Then row - lean forward - back and forward again, the last cub runs around to the front and row again to end of hall.
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